The video narrated hypothetical "future" events occurring from 2000-2004, i.e., after publication of the game and before the start of the campaigns and scenarios.
The plot consists of a series of real life events from 1989 to 2004, and going through a series of hypothetical events through 2014.
Consider a hypothetical event which has eight possible outcomes, in a country using a decimal currency such as dollars.
It outlined a series of hypothetical international events taking place in December 2005, all related to world supply and demand of petroleum.
The game also allows some purely hypothetical events more familiar to science fiction.
A predictive conditional sentence concerns a situation dependent on a hypothetical (but entirely possible) future event.
The simulation also includes hypothetical events, including:
The test describes in detail a dozen hypothetical good and bad events, such as having someone compliment you on your appearance, or having a date go badly.
The subjunctive mood expresses wishes and hypothetical events.
Asking one's opinion of a hypothetical event is not the same as confronting people with actual disruptions in long-established patterns.