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Describes the geometry of the site/phase if polyline information is available.
Polyline has a repeated field, which behaves like a vector.
The edges of a polyline or polygon are composed of points.
Although both methods were reliable, the 2D polyline method gave efficient and more objective results.
Two recent technological developments include the 2D polyline method and the painting method.
Simple polyline data showing truck routes within the limits of the City of Ottawa.
Ways are ordered lists of nodes, representing a polyline, or possibly a polygon if they form a closed loop.
Parallel coordinates visualise a point in n-dimensional space as a polyline connecting points on n vertical lines.
In computer graphics a polygonal chain is called a polyline and is often used to approximate curved paths.
This parameter ensures that mesh is similar enough to the original analytical surface (or the polyline is similar to the original curve).
The "Line" and "Polyline" messages demonstrate how composition works in Protocol Buffers (they both use Point).
The 2D polyline method relies heavily on accurate measurements, while the painting method depends on precise overlaying of the images.
Use of the 2D polyline method entails drawing straight lines between two fixed points in the arch and between incisal edges to indicate the tooth width.
Available drawing shapes include Rectangle, Line, Polyline, Polygon, Regular Polygon, Path, Circle, Ellipse, and Connector.
Toolkit features also include support for complex linetypes, multiline text, lightweight polyline, draworder, audit & recover, ADS support in most applications and raster image tools.
In polyline drawings, the complexity of an edge may be measured by its number of bends, and many methods aim to provide drawings with few total bends or few bends per edge.
A point in n-dimensional space is represented as a polyline with vertices on the parallel axes; the position of the vertex on the ith axis corresponds to the ith coordinate of the point.
To do this, the graphic was encoded as a series of instructions (graphics primitives) like "polyline" which was represented as the characters PL followed by a string of digits for the X and Y values of the points on the line.
Later Tor and Middleditch (1984, "Convex Decomposition of Simple Polygons") and independently Melkman (1985, "Online Construction of the convex hull of a simple polyline") suggested a simpler approach with the same time complexity.
A Bézier spline is similar to a polyline in that it connects a series of points, but whereas in polylines the points are connected by straight lines, in a Bézier spline the points are connected by Bézier curves.